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Thursday, April 8, 2010

S60 Programming - A Tutorial Guide

Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications.


* Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones
* Addresses how Symbian offers a number of different variants to allow for different user interfaces and screen savers - the most prevalent of these is S60
* Discusses how the move toward 3G technology has resulted in an increasing need for mobile application development for S60 devices.

( :: 2.72Mb.)

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